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Sketch Bootcamp - Feb 26–27, Wed–Thu, 10am–5pm

Sketch Bootcamp - Feb 26–27, Wed–Thu, 10am–5pm

Overview

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Wednesday, February 26, 2020 - 10:00am

Details

Sketch is a Mac app that was built with the specific needs of a modern web designer (or app designer) in mind. In this 12-hour Sketch Bootcamp, you’ll learn how to use Sketch to design user interfaces of websites & apps. Learn the fundamentals on day one, and then dive into using more advanced features on day two, including prototyping tools, and using Sketch’s shared Libraries.

Why Learn Sketch for Web & UI Design?

Unlike some other image editing programs—which were originally created for print, photo retouching, or illustration—the entire focus of the Sketch app is on designing user interfaces.

Sketch uses Artboards, so you can efficiently design web layouts for mobile, tablet, and desktop (or screens for apps). It’s vector-based, so you can scale for a variety of screen sizes with ease, as well as export hi-res (Retina) graphics for the web or apps. You’ll find tools and features specifically relevant to User Interface (UI) design, native and adjustable grids, and a quick workflow for exporting your work. You’ll then learn how to share symbols and styles across files (and computers) to keep everything in sync and updated. This is useful for individual designers, but especially important when managing a team of designers to make sure everyone is using the latest design components.

Turn your Sketch design into a clickable prototype using its native prototyping tools.

Start using plugins that add new features and help save time by making things easier, using plugins that we recommend. For example, you can export specs to give your web developer so they can inspect a Sketch layout for size, colors, fonts, spacing, copy CSS code, and more—all from a web browser without having to own Sketch.

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